setVelocity: Difference between revisions
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|x1= < | |x1= <code>truck1 [[setVelocity]] [20, 0, 0]</code> |= Example 1 | ||
|x2= Advanced method used for relative acceleration:<code>_vel <nowiki>=</nowiki> velocity _vehicle;<br />_dir <nowiki>=</nowiki> [[direction]] _vehicle;<br />_speed <nowiki>=</nowiki> 10; [[comment]] "Added speed";<br />_vehicle [[setVelocity]] [(_vel [[select]] 0)+([[sin]] _dir*_speed),(_vel [[select]] 1)+([[cos]] _dir*_speed),(_vel [[select]] 2)];</code> |= Example 2 | |x2= Advanced method used for relative acceleration:<code>_vel <nowiki>=</nowiki> velocity _vehicle;<br />_dir <nowiki>=</nowiki> [[direction]] _vehicle;<br />_speed <nowiki>=</nowiki> 10; [[comment]] "Added speed";<br />_vehicle [[setVelocity]] [(_vel [[select]] 0)+([[sin]] _dir*_speed),(_vel [[select]] 1)+([[cos]] _dir*_speed),(_vel [[select]] 2)];</code> |= Example 2 |
Revision as of 21:56, 11 September 2006
Description
- Description:
- Set velocity (speed vector) of vehicle. Note: This command will not work for man-type units (soldiers, officers, etc) if they are touching the ground.
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle setVelocity [x, z, y]
- Parameters:
- vehicle: Object
- [x, z, y]: Array
- Return Value:
- Nothing
Examples
- Example 1:
truck1 setVelocity [20, 0, 0]
- Example 2:
- Advanced method used for relative acceleration:
_vel = velocity _vehicle;
_dir = direction _vehicle;
_speed = 10; comment "Added speed";
_vehicle setVelocity [(_vel select 0)+(sin _dir*_speed),(_vel select 1)+(cos _dir*_speed),(_vel select 2)];
Additional Information
- See also:
- See also needed
Notes
-
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