BIS fnc 3DENVisionMode: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl>" to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| arma3 | | arma3 | ||
|1.56 | |1.56 | ||
|gr1= Eden Editor | |gr1= Eden Editor | ||
| Toggle or set [[Eden Editor]] vision mode. Has to be executed while Eden interface is opened. | | Toggle or set [[Eden Editor]] vision mode. Has to be executed while Eden interface is opened. | ||
| mode call [[BIS_fnc_3DENVisionMode]] | | mode call [[BIS_fnc_3DENVisionMode]] | ||
|p1= mode: [[Number]] - Can be: | |p1= mode: [[Number]] - Can be: | ||
Line 17: | Line 17: | ||
* 1: Night vision | * 1: Night vision | ||
* 2: Thermal | * 2: Thermal | ||
| | ||
|[[Number]] - Selected mode | |[[Number]] - Selected mode | ||
|x1= <code>_mode = 0 [[call]] [[BIS_fnc_3DENVisionMode]];</code> | |x1= <code>_mode = 0 [[call]] [[BIS_fnc_3DENVisionMode]];</code> | ||
|[[Eden Editor]],[[BIS_fnc_3DENCamera]],[[BIS_fnc_3DENControlsHint]],[[BIS_fnc_3DENDiagCreateList]],[[BIS_fnc_3DENDiagFonts]],[[BIS_fnc_3DENDiagMouseControl]],[[BIS_fnc_3DENDrawLocations]],[[BIS_fnc_3DENEntityMenu]],[[BIS_fnc_3DENExportAttributes]],[[BIS_fnc_3DENExportOldSQM]],[[BIS_fnc_3DENExportTerrainBuilder]],[[BIS_fnc_3DENFlashlight]],[[BIS_fnc_3DENGrid]],[[BIS_fnc_3DENIntel]],[[BIS_fnc_3DENInterface]],[[BIS_fnc_3DENListLocations]],[[BIS_fnc_3DENMissionPreview]],[[BIS_fnc_3DENModuleDescription]],[[BIS_fnc_3DENShowMessage]],[[BIS_fnc_3DENStatusBar]],[[BIS_fnc_3DENToolbar]],[[BIS_fnc_3DENTutorial]] | |[[Eden Editor]],[[BIS_fnc_3DENCamera]],[[BIS_fnc_3DENControlsHint]],[[BIS_fnc_3DENDiagCreateList]],[[BIS_fnc_3DENDiagFonts]],[[BIS_fnc_3DENDiagMouseControl]],[[BIS_fnc_3DENDrawLocations]],[[BIS_fnc_3DENEntityMenu]],[[BIS_fnc_3DENExportAttributes]],[[BIS_fnc_3DENExportOldSQM]],[[BIS_fnc_3DENExportTerrainBuilder]],[[BIS_fnc_3DENFlashlight]],[[BIS_fnc_3DENGrid]],[[BIS_fnc_3DENIntel]],[[BIS_fnc_3DENInterface]],[[BIS_fnc_3DENListLocations]],[[BIS_fnc_3DENMissionPreview]],[[BIS_fnc_3DENModuleDescription]],[[BIS_fnc_3DENShowMessage]],[[BIS_fnc_3DENStatusBar]],[[BIS_fnc_3DENToolbar]],[[BIS_fnc_3DENTutorial]] | ||
}} | }} | ||
Revision as of 22:08, 17 January 2021
Description
- Description:
- Toggle or set Eden Editor vision mode. Has to be executed while Eden interface is opened.
- Execution:
- call
- Groups:
- Eden Editor
Syntax
- Syntax:
- mode call BIS_fnc_3DENVisionMode
- Parameters:
- mode: Number - Can be:
- -2: restore the current mode
- -1: toggle mode
- 0: Normal
- 1: Night vision
- 2: Thermal
- Return Value:
- Number - Selected mode
Examples
- Example 1:
_mode = 0 call BIS_fnc_3DENVisionMode;
Additional Information
- See also:
- Eden EditorBIS_fnc_3DENCameraBIS_fnc_3DENControlsHintBIS_fnc_3DENDiagCreateListBIS_fnc_3DENDiagFontsBIS_fnc_3DENDiagMouseControlBIS_fnc_3DENDrawLocationsBIS_fnc_3DENEntityMenuBIS_fnc_3DENExportAttributesBIS_fnc_3DENExportOldSQMBIS_fnc_3DENExportTerrainBuilderBIS_fnc_3DENFlashlightBIS_fnc_3DENGridBIS_fnc_3DENIntelBIS_fnc_3DENInterfaceBIS_fnc_3DENListLocationsBIS_fnc_3DENMissionPreviewBIS_fnc_3DENModuleDescriptionBIS_fnc_3DENShowMessageBIS_fnc_3DENStatusBarBIS_fnc_3DENToolbarBIS_fnc_3DENTutorial
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note