addItemToUniform: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...) |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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|arg= global | |arg= global | ||
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|gr1= Unit Inventory | |gr1= Unit Inventory |
Revision as of 00:10, 18 January 2021
Description
- Description:
- Create new item and store it to soldier's uniform. The item can also be a weapon or a magazine.
- Groups:
- Unit Inventory
Syntax
Examples
- Example 1:
player addItemToUniform "itemGPS";
- Example 2:
player addItemToUniform "hgun_Rook40_F";
Additional Information
Notes
-
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