deleteMarkerLocal: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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Line 1: | Line 1: | ||
{{Command | {{Command | ||
| arma1 | | arma1 | ||
|1.04 | |1.04 | ||
|gr1 = Markers | |gr1 = Markers | ||
|eff= local | |eff= local | ||
| Destroys the given marker. | | Destroys the given marker. | ||
| '''deleteMarkerLocal''' markerName | | '''deleteMarkerLocal''' markerName | ||
|p1= markerName: [[String]] | |p1= markerName: [[String]] | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>'''deleteMarkerLocal''' "Marker1"</code> |= Example | |x1= <code>'''deleteMarkerLocal''' "Marker1"</code> |= Example | ||
| [[createMarkerLocal]], [[deleteMarker]] | | [[createMarkerLocal]], [[deleteMarker]] | ||
}} | }} |
Revision as of 00:27, 18 January 2021
Description
- Description:
- Destroys the given marker.
- Groups:
- Markers
Syntax
Examples
- Example 1:
deleteMarkerLocal "Marker1"
Additional Information
- See also:
- createMarkerLocaldeleteMarker
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
Notes
- Posted on 7 January, 2012
- HomerJohnston
- Unproven: I believe that if you use this command on a globally-created marker, and subsequently another machine executes a global command on the same marker (e.g. setMarkerPos), then the marker will be re-created on the machine it was previously deleted on. Can result in confusing marker behaviour.
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.04
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Command Group: Markers
- Scripting Commands: Local Effect
- Operation Flashpoint: Elite: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands