daytime: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| ofp | | ofp | ||
|1.00 | |1.00 | ||
|gr1= Environment | |gr1= Environment | ||
|gr2= Mission Information | |gr2= Mission Information | ||
|gr3= Time | |gr3= Time | ||
| Returns the current in-game time in hours. For a formatted version of time, see [[BIS_fnc_timeToString]]. | | Returns the current in-game time in hours. For a formatted version of time, see [[BIS_fnc_timeToString]]. | ||
| [[daytime]] | | [[daytime]] | ||
| [[Number]] - day time using a 24 hour clock, using fractions of hours. | | [[Number]] - day time using a 24 hour clock, using fractions of hours. | ||
|x1= <code>[[daytime]]; {{cc|returns 16.5 given it is 16:30 (4.30pm) in game}}</code> | |x1= <code>[[daytime]]; {{cc|returns 16.5 given it is 16:30 (4.30pm) in game}}</code> | ||
|x2= Get hour, minute, seconds: | |x2= Get hour, minute, seconds: | ||
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[[private]] _hours = [[floor]] _daytime; {{cc| 1}} | [[private]] _hours = [[floor]] _daytime; {{cc| 1}} | ||
[[private]] _minutes = [[floor]] ((_daytime - _hours) * 60); {{cc|39}} | [[private]] _minutes = [[floor]] ((_daytime - _hours) * 60); {{cc|39}} | ||
[[private]] _seconds = [[floor]] ((((_daytime - _hours) * 60) - _minutes) * 60); {{cc|37}}</code> | [[private]] _seconds = [[floor]] ((((_daytime - _hours) * 60) - _minutes) * 60); {{cc|37}}</code> | ||
|mp= Returns the current <u>local</u> ingame time in hours. |Multiplayer Note= | |mp= Returns the current <u>local</u> ingame time in hours. |Multiplayer Note= | ||
| [[date]], [[dateToNumber]], [[BIS_fnc_timeToString]], [[time]], [[skipTime]], [[systemTime]], [[systemTimeUTC]] | | [[date]], [[dateToNumber]], [[BIS_fnc_timeToString]], [[time]], [[skipTime]], [[systemTime]], [[systemTimeUTC]] | ||
}} | }} | ||
Revision as of 00:30, 18 January 2021
Description
- Description:
- Returns the current in-game time in hours. For a formatted version of time, see BIS_fnc_timeToString.
- Multiplayer:
- Returns the current local ingame time in hours.
- Groups:
- EnvironmentMission InformationTime
Syntax
Examples
- Example 1:
daytime; // returns 16.5 given it is 16:30 (4.30pm) in game
- Example 2:
- Get hour, minute, seconds:
private _daytime = daytime; // assuming daytime returns 1.66046 private _hours = floor _daytime; // 1 private _minutes = floor ((_daytime - _hours) * 60); // 39 private _seconds = floor ((((_daytime - _hours) * 60) - _minutes) * 60); // 37
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Environment
- Command Group: Mission Information
- Command Group: Time
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands