getCalculatePlayerVisibilityByFriendly: Difference between revisions

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{{Command|Comments=
{{Command


|arma3|Game name=
|arma3


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|gr1= System |GROUP1=
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| Returns [[true]] if visibility of [[player]] by friendly units is calculated.|DESCRIPTION=
| Returns [[true]] if visibility of [[player]] by friendly units is calculated.


| '''getCalculatePlayerVisibilityByFriendly'''|SYNTAX=
| '''getCalculatePlayerVisibilityByFriendly'''


| [[Boolean]] - [[true]] visibility is calculated, [[false]] if not |RETURNVALUE=
| [[Boolean]] - [[true]] visibility is calculated, [[false]] if not




|x1= <code>_isCalculated = [[getCalculatePlayerVisibilityByFriendly]];</code>|EXAMPLE1=
|x1= <code>_isCalculated = [[getCalculatePlayerVisibilityByFriendly]];</code>




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[[calculatePlayerVisibilityByFriendly]]
[[calculatePlayerVisibilityByFriendly]]


|SEEALSO=
 
|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  
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}}

Revision as of 00:36, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns true if visibility of player by friendly units is calculated.
Groups:
System

Syntax

Syntax:
getCalculatePlayerVisibilityByFriendly
Return Value:
Boolean - true visibility is calculated, false if not

Examples

Example 1:
_isCalculated = getCalculatePlayerVisibilityByFriendly;

Additional Information

See also:
calculatePlayerVisibilityByFriendly

Notes

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Notes


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