drawArrow: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma1 | | arma1 | ||
|1.00 | |1.00 | ||
|gr1= GUI Control - Map | |gr1= GUI Control - Map | ||
| Draws a single line arrow on the map. To draw a color filled arrow of custom shape see [[BIS_fnc_drawArrow]] | | Draws a single line arrow on the map. To draw a color filled arrow of custom shape see [[BIS_fnc_drawArrow]] | ||
| map '''drawArrow''' [from, to, color] | | map '''drawArrow''' [from, to, color] | ||
|p1= map: [[Control]] | |p1= map: [[Control]] | ||
|p2= [from, to, color]: [[Array]] | |p2= [from, to, color]: [[Array]] | ||
|p3= from: [[Array]] or [[Object]] - arrow start position in format: [[Position2D]], [[Position3D]] or [[Object]] | |p3= from: [[Array]] or [[Object]] - arrow start position in format: [[Position2D]], [[Position3D]] or [[Object]] | ||
|p4= to: [[Array]] or [[Object]] - arrow end position in format: [[Position2D]], [[Position3D]] or [[Object]] | |p4= to: [[Array]] or [[Object]] - arrow end position in format: [[Position2D]], [[Position3D]] or [[Object]] | ||
|p5= color: [[Array]] - arrow color in format [r,g,b,a] | |p5= color: [[Array]] - arrow color in format [r,g,b,a] | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1=<code>[[findDisplay]] 12 [[displayCtrl]] 51 [[ctrlAddEventHandler]] ["Draw", | |x1=<code>[[findDisplay]] 12 [[displayCtrl]] 51 [[ctrlAddEventHandler]] ["Draw", | ||
Line 28: | Line 28: | ||
}];</code> | }];</code> | ||
|[[drawEllipse]], [[drawIcon]], [[drawLine]], [[drawRectangle]], [[drawPolygon]], [[drawTriangle]], [[BIS_fnc_drawArrow]] | |[[drawEllipse]], [[drawIcon]], [[drawLine]], [[drawRectangle]], [[drawPolygon]], [[drawTriangle]], [[BIS_fnc_drawArrow]] | ||
}} | }} |
Revision as of 00:37, 18 January 2021
Description
- Description:
- Draws a single line arrow on the map. To draw a color filled arrow of custom shape see BIS_fnc_drawArrow
- Groups:
- GUI Control - Map
Syntax
- Syntax:
- map drawArrow [from, to, color]
- Parameters:
- map: Control
- [from, to, color]: Array
- from: Array or Object - arrow start position in format: Position2D, Position3D or Object
- to: Array or Object - arrow end position in format: Position2D, Position3D or Object
- color: Array - arrow color in format [r,g,b,a]
- Return Value:
- Nothing
Examples
- Example 1:
findDisplay 12 displayCtrl 51 ctrlAddEventHandler ["Draw", { _this select 0 drawArrow [ player, player getRelPos [100, 0], [1,0,0,1] ]; }];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
- Posted on July 7, 2015 - 21:28 (UTC)
- Waffle SS.
- Be careful when using this command. Unlike map markers, the draw commands can decrease your framerate.