BIS fnc isLocalized: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) | m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "") | ||
| Line 22: | Line 22: | ||
| [[Category:Functions|{{uc:isLocalized}}]] | [[Category:Functions|{{uc:isLocalized}}]] | ||
| [[Category:{{Name|tkoh}}: Functions|{{uc:isLocalized}}]] | [[Category:{{Name|tkoh}}: Functions|{{uc:isLocalized}}]] | ||
| [[Category:{{Name|arma3}}: Functions|{{uc:isLocalized}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:isLocalized}}]] | ||
Revision as of 00:58, 18 January 2021
Description
- Description:
- Checks if string is localized. Obsolete variant before isLocalized command was introduced.
- Execution:
- call
- Groups:
- Strings
Syntax
- Syntax:
- [localizationString] call BIS_fnc_isLocalized;
- Parameters:
- localizationString: String
- Return Value:
- Boolean
Examples
- Example 1:
- ["STR_someLocalizedString"] call BIS_fnc_isLocalized;
Additional Information
- See also:
- isLocalized localize
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	