BIS fnc objectsMapper: Difference between revisions
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Revision as of 01:14, 18 January 2021
Description
- Description:
- Takes an array of data about a dynamic object template and creates the objects. Parameter(s): _this select 0: position of the template - Array [X, Y, Z] _this select 1: azimuth of the template in degrees - Number _this select 2: objects for the template - Array / composition class - String / tag list - Array _this select 3: (optional) randomizer value (how much chance each object has of being created. 0.0 is 100% chance) - Number Returns: Created objects (Array)
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [position, azimuth, objectsArray, badChance] call BIS_fnc_ObjectsMapper
- Parameters:
- position: Position - (Optional, default [0,0])
- azimuth: Number - (Optional, default 0) the template orientation
- objectsArray: Array - created with BIS_fnc_objectsGrabber
- badChance: Number - (Optional, default 0) must be in range 0..1. Chances of object non-creation for each object
- Return Value:
- Array of Objects
Examples
- Example 1:
_objectsArray = [ ["B_UAV_01_F",[-5.23706,-0.183594,-0.00126648],167.39,1,0,[],"","",true,false], ["C_Offroad_01_F",[-4.25903,4.62158,0.0630951],224.14,1,0,[],"","",true,false] ]; [getMarkerPos "myBase", 0, _objectsArray, 0.5] call BIS_fnc_objectsMapper;
Additional Information
- See also:
- BIS_fnc_objectsGrabber
Notes
-
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