clearVehicleInit: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "\[\[Category:[cC]ommand[_ ][gG]roup:[_ ][^|]+\|\{*uc:{{PAGENAME}*]\]" to "") |
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "") |
||
Line 32: | Line 32: | ||
</dl> | </dl> | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
{{GameCategory|arma1|Scripting Commands}} | {{GameCategory|arma1|Scripting Commands}} | ||
{{GameCategory|arma2|Scripting Commands}} | {{GameCategory|arma2|Scripting Commands}} | ||
{{GameCategory|tkoh|Scripting Commands}} | {{GameCategory|tkoh|Scripting Commands}} |
Revision as of 01:33, 18 January 2021
Description
- Description:
- Clears the object's init.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
_tank1 setVehicleInit "hint 'hi all'"; processInitCommands; clearVehicleInit tank1
Additional Information
- See also:
- setVehicleInitprocessInitCommands
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note