buildingExit: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...)
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...)
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| [[buildingPos]], [[BIS_fnc_buildingPositions]]
| [[buildingPos]], [[BIS_fnc_buildingPositions]]


| |MPBEHAVIOUR=
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Revision as of 10:28, 18 January 2021

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Description

Description:
Returns the given indexed exit in a building. The returned value is in format Position.
Groups:
Object Manipulation

Syntax

Syntax:
building buildingExit index
Parameters:
building: Object
index: Number
Return Value:
Array - format Position

Examples

Example 1:
_building buildingExit 0

Additional Information

See also:
buildingPosBIS_fnc_buildingPositions

Notes

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Notes

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