worldToModel: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
||
Line 1: | Line 1: | ||
{{Command | {{Command | ||
| arma1 | | arma1 | ||
|1.00 | |1.00 | ||
|gr1= Positions | |gr1= Positions | ||
| Converts position from world space to object model space. | | Converts position from world space to object model space. | ||
| model [[worldToModel]] position | | model [[worldToModel]] position | ||
|p1= model: [[Object]] | |p1= model: [[Object]] | ||
|p2= position: [[Array]] - world position, format [[PositionAGL]] or [[Position2D]] | |p2= position: [[Array]] - world position, format [[PositionAGL]] or [[Position2D]] | ||
| [[Array]] - position relative to model, format [[PositionRelative]] | | [[Array]] - position relative to model, format [[PositionRelative]] | ||
|x1= <code>_relPos = myObject [[worldToModel]] [0,0,0];</code> | |x1= <code>_relPos = myObject [[worldToModel]] [0,0,0];</code> | ||
|x2= <code>_relPos = [[player]] [[worldToModel]] [[position]] car;</code> | |x2= <code>_relPos = [[player]] [[worldToModel]] [[position]] car;</code> | ||
|x3= <code>_relPos = car [[worldToModel]] [12000,5000]; </code> | |x3= <code>_relPos = car [[worldToModel]] [12000,5000]; </code> | ||
| [[worldToModelVisual]], [[vectorWorldToModel]], [[modelToWorld]] | | [[worldToModelVisual]], [[vectorWorldToModel]], [[modelToWorld]] | ||
}} | }} | ||
Revision as of 11:41, 18 January 2021
Description
- Description:
- Converts position from world space to object model space.
- Groups:
- Positions
Syntax
- Syntax:
- model worldToModel position
- Parameters:
- model: Object
- position: Array - world position, format PositionAGL or Position2D
- Return Value:
- Array - position relative to model, format PositionRelative
Examples
- Example 1:
_relPos = myObject worldToModel [0,0,0];
- Example 2:
_relPos = player worldToModel position car;
- Example 3:
_relPos = car worldToModel [12000,5000];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note