setVelocity: Difference between revisions
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Revision as of 14:02, 18 January 2021
Description
- Description:
- Set velocity (speed vector) of a vehicle. Units are in metres per second.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- vehicleName setVelocity [x, y, z]
- Parameters:
- vehicleName: Object
- [x, y, z]: Array
- Return Value:
- Nothing
Examples
- Example 1:
_truck1 setVelocity [20, 0, 0];
- Example 2:
- Advanced method used for relative acceleration:
_vel = velocity _vehicle; _dir = direction _vehicle; _speed = 10; comment "Added speed"; _vehicle setVelocity [ (_vel select 0) + (sin _dir * _speed), (_vel select 1) + (cos _dir * _speed), (_vel select 2) ];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 20 Jun, 2014 - 16:50
- ffur2007slx2_5
- (ArmA3 1.22) setVelocity will be affected by setDir and setVectorDirAndUp, so use it after them.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.80
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Object Manipulation
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands