drawArrow: Difference between revisions
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|[[drawEllipse]], [[drawIcon]], [[drawLine]], [[drawRectangle]], [[drawPolygon]], [[drawTriangle]], [[BIS_fnc_drawArrow]] | |[[drawEllipse]], [[drawIcon]], [[drawLine]], [[drawRectangle]], [[drawPolygon]], [[drawTriangle]], [[BIS_fnc_drawArrow]] | ||
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Revision as of 23:27, 18 January 2021
Description
- Description:
- Draws a single line arrow on the map. To draw a color filled arrow of custom shape see BIS_fnc_drawArrow
- Groups:
- GUI Control - Map
Syntax
- Syntax:
- map drawArrow [from, to, color]
- Parameters:
- map: Control
- [from, to, color]: Array
- from: Array or Object - arrow start position in format: Position2D, Position3D or Object
- to: Array or Object - arrow end position in format: Position2D, Position3D or Object
- color: Array - arrow color in format [r,g,b,a]
- Return Value:
- Nothing
Examples
- Example 1:
findDisplay 12 displayCtrl 51 ctrlAddEventHandler ["Draw", { _this select 0 drawArrow [ player, player getRelPos [100, 0], [1,0,0,1] ]; }];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on July 7, 2015 - 21:28 (UTC)
- Waffle SS.
- Be careful when using this command. Unlike map markers, the draw commands can decrease your framerate.