canAddItemToUniform: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *PARAMETER[0-9]{1,3} *= * " to " ") |
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|s2= unit [[canAddItemToUniform]] [item, count] {{Since|arma3|1.55.133607|y}} | |s2= unit [[canAddItemToUniform]] [item, count] {{Since|arma3|1.55.133607|y}} | ||
|p21= unit: [[Object]] | |p21= unit: [[Object]] | ||
|p22= [item, count]: [[Array]] | |p22= [item, count]: [[Array]] | ||
|p23= item: [[String]] | |p23= item: [[String]] | ||
|p24= count: [[Number]] | |p24= count: [[Number]] | ||
|r2= [[Boolean]] | |r2= [[Boolean]] |
Revision as of 18:10, 29 January 2021
Description
- Description:
- Description needed
- Groups:
- Unit Inventory
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object
- item: String
- Return Value:
- Return value needed
Alternative Syntax
- Syntax:
- unit canAddItemToUniform [item, count] Template:Since
- Parameters:
- unit: Object
- [item, count]: Array
- item: String
- count: Number
- Return Value:
- Boolean
Examples
- Example 1:
_item = "HandGrenade"; _fits = player canAddItemToUniform _item; if (_fits) then { player addItemToUniform _item; } else { hint "no room!"; };
Additional Information
- See also:
- See also needed
Notes
-
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