BIN fnc setTargetWeight: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "|p1= | |x1=" to "|p1= |x1=") |
m (Text replacement - "| arma3" to "|game1= arma3") |
||
Line 1: | Line 1: | ||
{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|1.94 | |1.94 |
Revision as of 18:59, 1 February 2021
Description
- Description:
/* bin_fnc_setTargetWeight Set target priroty which is used later by bin_fnc_findTargetWeight function to find target. Input: 0: _input - Unit, vehicle, group or side. 1: _value - scalar above 0 - weight which is later used by selectRandomWeighted script command. Values equal or less than 0 are excluded from target selection Examples: [west,0] call bin_fnc_setTargetWeight - all units from side "west" will be ignored by targeting system [player,10] call bin_fnc_setTargetWeight - Increase player chance of being targeted by drone weapons [bis_car,0] call bin_fnc_setTargetWeight - Vehicle & it is crew will be ignored by targeting system */
- Execution:
- call
- Groups:
- Behavior
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note