BIS fnc 3DENEntityMenu: Difference between revisions
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Revision as of 09:36, 2 February 2021
Description
- Description:
- Excutes actions available in the entity menu (context menu).
- Execution:
- call
- Groups:
- Eden Editor
Syntax
- Syntax:
- [mode] call BIS_fnc_3DENEntityMenu
- Parameters:
- mode: String - Can be:
- "onentitymenu"
- "reset"
- "movecamera"
- "playfromhere"
- "playasentity"
- "grid"
- "arsenal"
- "arsenalreset"
- "garage"
- "garagereset"
- "findcreate"
- "findconfig"
- "logclasses"
- "logposition"
- Return Value:
- Nothing
Examples
- Example 1:
["reset"] call BIS_fnc_3DENEntityMenu;
Additional Information
- See also:
- Eden EditorBIS_fnc_3DENCameraBIS_fnc_3DENControlsHintBIS_fnc_3DENDiagCreateListBIS_fnc_3DENDiagFontsBIS_fnc_3DENDiagMouseControlBIS_fnc_3DENDrawLocationsBIS_fnc_3DENExportAttributesBIS_fnc_3DENExportOldSQMBIS_fnc_3DENExportTerrainBuilderBIS_fnc_3DENFlashlightBIS_fnc_3DENGridBIS_fnc_3DENIntelBIS_fnc_3DENInterfaceBIS_fnc_3DENListLocationsBIS_fnc_3DENMissionPreviewBIS_fnc_3DENModuleDescriptionBIS_fnc_3DENShowMessageBIS_fnc_3DENStatusBarBIS_fnc_3DENToolbarBIS_fnc_3DENTutorialBIS_fnc_3DENVisionMode
Notes
-
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