enableCopilot: Difference between revisions

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m (Text replacement - "<dt class="note">([^<>]+) " to "<dt class="note">$1</dt> ")
m (Text replacement - "\{\{( *)Informative( *)\|" to "{{$1Feature$2|$2Informative$2|")
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| Enables copilot actions, toggles availability of the actions related to copilots, such as taking over controls, suspending controls, etc. This command triggers <tt>"ControlsShifted"</tt> event handler.<br><br>
| Enables copilot actions, toggles availability of the actions related to copilots, such as taking over controls, suspending controls, etc. This command triggers <tt>"ControlsShifted"</tt> event handler.<br><br>
{{Informative | In multiplayer, execute this command globally to have it synced on all clients}}
{{Feature | Informative | In multiplayer, execute this command globally to have it synced on all clients}}


| vehicle '''enableCopilot''' enable
| vehicle '''enableCopilot''' enable

Revision as of 00:09, 7 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Parameters:
vehicle: Object - vehicle on which to toggle copilot actions
enable: Boolean - enable or disable
Return Value:
Return value needed

Examples

Example 1:
if (!isCopilotEnabled myHeli) then { myHeli enableCopilot true };

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note
Posted on February 17, 2014
Strangepete
Only enables the user actions, not who is in control - pilot can lock or unlock co-pilot controls in multiplayer while still true.