onPreloadStarted: Difference between revisions
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| Defines an action performed just before the preload screen started. Preload event occurs after briefing screen on mission start.<br><br> | | Defines an action performed just before the preload screen started. Preload event occurs after briefing screen on mission start.<br><br> | ||
{{Important | This event handler also fires on client after user closes the main map. }}<br> | {{Important | This event handler also fires on client after user closes the main map. }}<br> | ||
{{Informative|Since '''Arma 3''' ''v1.57'' a stackable version of this EH is available: [[Arma_3:_Event_Handlers/addMissionEventHandler#PreloadStarted|PreloadStarted]]}}<br> | {{Feature|Informative|Since '''Arma 3''' ''v1.57'' a stackable version of this EH is available: [[Arma_3:_Event_Handlers/addMissionEventHandler#PreloadStarted|PreloadStarted]]}}<br> | ||
{{Feature|arma3|In order to keep compatibility between official and community content the functions [[BIS_fnc_addStackedEventHandler]] and [[BIS_fnc_removeStackedEventHandler]] should be used instead.}} | {{Feature|arma3|In order to keep compatibility between official and community content the functions [[BIS_fnc_addStackedEventHandler]] and [[BIS_fnc_removeStackedEventHandler]] should be used instead.}} | ||
Revision as of 00:11, 7 February 2021
Description
- Description:
- Description needed
- Groups:
- Event Handlers
Syntax
- Syntax:
- Syntax needed
- Parameters:
- command: String or Code
- Return Value:
- Return value needed
Examples
- Example 1:
onPreloadStarted {diag_log "preload started"};
Additional Information
- See also:
- See also needed
Notes
-
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