BIS fnc reviveEhDammaged: Difference between revisions

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shooter: Object - shooter reference (to get instigator use getShotParents on projectile)
shooter: Object - shooter reference (to get instigator use getShotParents on projectile)
projectile: Object - the projectile that caused damage
projectile: Object - the projectile that caused damage
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|s1= [] call [[BIS_fnc_reviveEhDammaged]]
|s1= [] call [[BIS_fnc_reviveEhDammaged]]

Revision as of 01:29, 7 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Revive

Syntax

Syntax:
[] call BIS_fnc_reviveEhDammaged
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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