displaySetEventHandler: Difference between revisions
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m (Text replacement - "\[\[[cC]ategory:[sS]cripting [cC]ommands\|[a-z A-Z 0-9_]+\]\]" to "") |
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If applicable, see [[DIK_KeyCodes]] for a list of key code constants, which are relevant to key related user interface events like: [[User_Interface_Event_Handlers#onKeyDown|KeyDown]] & [[User_Interface_Event_Handlers#onKeyUp|KeyUp]]. | If applicable, see [[DIK_KeyCodes]] for a list of key code constants, which are relevant to key related user interface events like: [[User_Interface_Event_Handlers#onKeyDown|KeyDown]] & [[User_Interface_Event_Handlers#onKeyUp|KeyUp]]. | ||
<br> | <br> | ||
{{ | {{Feature|important|When using the event names listed [[User Interface Event Handlers|here]] with the [[ctrlAddEventHandler]], [[ctrlSetEventHandler]], [[displayAddEventHandler]] or [[displaySetEventHandler]] commands, the prefix "on" in the event name must be removed (e.g. ''''ButtonDown'''' instead of ''''onButtonDown'''').}} | ||
| display '''displaySetEventHandler''' [handlerName, function] | | display '''displaySetEventHandler''' [handlerName, function] |
Revision as of 02:11, 7 February 2021
Description
- Description:
- Description needed
- Groups:
- GUI Control - Event HandlersEvent Handlers
Syntax
- Syntax:
- Syntax needed
- Parameters:
- display: Display
- [handlerName, function]: Array
- handlerName: String
- function: String. {Code}
- Return Value:
- Return value needed
Examples
- Example 1:
_control displaySetEventHandler ["KeyDown", ""]
- Example 2:
- init.sqf
keyspressed.sqfkeyspressed = compile preprocessFile "keyspressed.sqf"; _display = findDisplay 46; _display displaySetEventHandler ["KeyDown","_this call keyspressed"];
private['_handled']; _handled = false; switch (_this select 1) do { //F key case 33: { // code here _handled = true; }; }; _handled;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Nov 25, 2009
- kju
- Always use displayAddEventHandler instead, as DSetEH overwrites other (peoples') DEH.