addSecondaryWeaponItem: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "{{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}}" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[.*\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
||
Line 23: | Line 23: | ||
|x1= <code>[[player]] [[addSecondaryWeaponItem]] "muzzle_snds_L";</code> | |x1= <code>[[player]] [[addSecondaryWeaponItem]] "muzzle_snds_L";</code> | ||
| | |seealso= [[addWeaponItem]], [[addPrimaryWeaponItem]], [[addHandgunItem]], [[addBinocularItem]], [[weaponsItems]], [[handgunItems]], [[primaryWeaponItems]], [[secondaryWeaponItems]], [[binocularItems]] | ||
}} | }} |
Revision as of 23:21, 16 February 2021
Description
- Description:
- Description needed
- Groups:
- Unit Inventory
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object
- item: String
- Return Value:
- Return value needed
Examples
- Example 1:
player addSecondaryWeaponItem "muzzle_snds_L";
Additional Information
- See also:
- addWeaponItemaddPrimaryWeaponItemaddHandgunItemaddBinocularItemweaponsItemshandgunItemsprimaryWeaponItemssecondaryWeaponItemsbinocularItems
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note