dialog: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#|[A-Z]+))?\]\] " to "") |
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{{RV|type=command | {{RV|type=command | ||
| | |game1= ofp | ||
|1.78 | |version1= 1.78 | ||
|game2= ofpe | |||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.51 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|gr1= GUI Control | |gr1= GUI Control | ||
| Tests whether any user dialog is open. | |descr= Tests whether any user dialog is open. | ||
| | |s1= [[dialog]] | ||
| [[Boolean]] - | |r1= [[Boolean]] - [[true|True]] if a dialog is open, [[false]] if not | ||
true if a dialog is open, false if not | |||
|x1= <code>[[if]] (![[dialog]]) [[then]] {[[createDialog]] "Dialog1";};</code> | |x1= <code>[[if]] (![[dialog]]) [[then]] { [[createDialog]] "Dialog1"; };</code> | ||
|seealso= | |seealso= [[createDisplay]] [[createDialog]] [[closeDialog]] [[Arma: GUI Configuration]] | ||
}} | }} | ||
Revision as of 10:17, 27 March 2021
Description
- Description:
- Tests whether any user dialog is open.
- Groups:
- GUI Control
Syntax
Examples
- Example 1:
if (!dialog) then { createDialog "Dialog1"; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.78
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control