civilian: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#|[A-Z]+))?\]\] " to "")
m (Text replacement - "<dl class="command_description"> <dd class="notedate">" to "<dl class="command_description"> <dt></dt> <dd class="notedate">")
Line 44: Line 44:
<!-- CONTINUE Notes -->
<!-- CONTINUE Notes -->
<dl class="command_description">
<dl class="command_description">
<dt></dt>
<dd class="notedate">Posted on May 1, 2018 - 15:03 (UTC)</dd>
<dd class="notedate">Posted on May 1, 2018 - 15:03 (UTC)</dd>
<dt class="note">[[User:KC Grimes|KC Grimes]]</dt>
<dt class="note">[[User:KC Grimes|KC Grimes]]</dt>

Revision as of 13:28, 5 April 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Sides

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:
SQS:?((side _unit) == civilian) : hint "This is a civilian unit!"
Example 2:
SQF:if ((side _unit) == civilian) then { hint "This is a civilian unit!"; };

Additional Information

See also:
sidewesteastresistancesideEmptysideAmbientLife

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Ceeeb
In OFP v1.96, empty vehicles, objects and dead soldiers are on side civilian.
Posted on May 1, 2018 - 15:03 (UTC)
KC Grimes
In Arma 3 v1.82, units where setCaptive and/or setUnconscious are set to true are on side civilian, regardless of low rating (Renegade status).