titleRsc: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <dd class="notedate">" to " <dt><dt> <dd class="notedate">") |
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
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<dd class="notedate">Posted on 30 Jun, 2008</dd> | <dd class="notedate">Posted on 30 Jun, 2008</dd> | ||
<dt class="note">[[User:Dr_Eyeball|Dr_Eyeball]]</dt> | <dt class="note">[[User:Dr_Eyeball|Dr_Eyeball]]</dt> | ||
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* the HUD will remain visible when you access the map and overlay it. | * the HUD will remain visible when you access the map and overlay it. | ||
* using the 'Direct communication' chat channel messages will interfere with the HUD by hiding it, since it appears to use the same 'resource layer'. | * using the 'Direct communication' chat channel messages will interfere with the HUD by hiding it, since it appears to use the same 'resource layer'. | ||
<dt><dt> | |||
<dd class="notedate">Posted on September 25, 2014 - 10:04 (UTC)</dd> | <dd class="notedate">Posted on September 25, 2014 - 10:04 (UTC)</dd> | ||
<dt class="note">[[User:Kenoxite|Kenoxite]]</dt> | <dt class="note">[[User:Kenoxite|Kenoxite]]</dt> |
Revision as of 00:27, 6 April 2021
Description
- Description:
- Description needed
- Groups:
- GUI Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- [text, type, speed]: Array
- text: String - the class name of the resource. ("Default" will remove the current resource.)
- type: String one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed: Number - (Optional, default -1) time in seconds to fade in resource
- showInMap: Boolean - (Optional, default true) false to hide the text when the map is opened.
- Return Value:
- Return value needed
Examples
- Example 1:
titleRsc ["BIS", "PLAIN"]
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 30 Jun, 2008
- Dr_Eyeball
-
Using titleRsc (unlike cutRsc) for a HUD will mean:
- the HUD will remain visible when you access the map and overlay it.
- using the 'Direct communication' chat channel messages will interfere with the HUD by hiding it, since it appears to use the same 'resource layer'.
- Posted on September 25, 2014 - 10:04 (UTC)
- Kenoxite
- In OFP/CWA any <x>Rsc will hide all the elements of the HUD, including the map.