synchronizeObjectsRemove: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "|game2= arma2oa  |version2= 1.51 " to "|game2= arma2oa  |version2= 1.50 ") | Lou Montana (talk | contribs)  m (Text replacement - "\|game([0-9]) ?= (.+)  \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") | ||
| Line 2: | Line 2: | ||
| |game1= arma2 | |game1= arma2 | ||
| |version1= 1.00 | |version1= 1.00 | ||
| |game2= arma2oa | |game2= arma2oa | ||
| |version2= 1.50 | |version2= 1.50 | ||
| |game3= tkoh | |game3= tkoh | ||
| |version3= 1.00 | |version3= 1.00 | ||
| |game4= arma3 | |game4= arma3 | ||
| |version4= 0.50 | |version4= 0.50 | ||
Revision as of 15:53, 3 May 2021
Description
- Description:
- Removes given objects from the unit's list of synchronized objects.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- unit synchronizeObjectsRemove objects
- Parameters:
- unit: Object
- objects: Array - An array of objects
- Return Value:
- Nothing
Examples
- Example 1:
- player synchronizeObjectsRemove [_object1, _object2, _object3]
Additional Information
- See also:
- synchronizeObjectsAdd
Notes
- 
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