setLightUseFlare: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<dl class="command_description"> <dd class="notedate">" to "<dl class="command_description"> <dt></dt> <dd class="notedate">") |
Lou Montana (talk | contribs) |
||
Line 19: | Line 19: | ||
|p2= bool: [[Boolean]] | |p2= bool: [[Boolean]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>myLight [[setLightUseFlare]] [[true]];</code> | |x1= <code>myLight [[setLightUseFlare]] [[true]];</code> |
Revision as of 10:17, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Lights
Syntax
- Syntax:
- Syntax needed
- Parameters:
- light: Object
- bool: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
myLight setLightUseFlare true;
Additional Information
- See also:
- setLightAmbientsetLightColorlightAttachObjectlightDetachObjectsetLightIntensitysetLightAttenuationsetLightBrightnesssetLightFlareSizesetLightFlareMaxDistancesetLightDayLight
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Mar 25, 2014 - 18:50
- ffur2007slx2_5
- 1. In Arma 3 ver 1.14 flare color can be changed via setLightColor.
2. Flare won't have visual presentation in daytime.
3. setLightUseFlare needs to be used together with setLightFlareSize and setLightFlareMaxDistance so that a flare can be seen.