BIS fnc HUDLimits: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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* target: [[Position]] or [[Object]] - (Optional, default [0,0,0]) the direction relative target | * target: [[Position]] or [[Object]] - (Optional, default [0,0,0]) the direction relative target | ||
| [[Array]] - current value of [[HUDMovementLevels]] | |r1=[[Array]] - current value of [[HUDMovementLevels]] | ||
|x1= <code><nowiki>[</nowiki>[0,0,0], [1, 0, 50], [0,0,0]] [[call]] [[BIS_fnc_HUDLimits]]; {{cc|limits altitude on HUD to 50m max}}</code> | |x1= <code><nowiki>[</nowiki>[0,0,0], [1, 0, 50], [0,0,0]] [[call]] [[BIS_fnc_HUDLimits]]; {{cc|limits altitude on HUD to 50m max}}</code> |
Revision as of 20:26, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- GUI
Syntax
- Syntax:
- Syntax needed
- Parameters:
- speedLimit: Array in format [priority, min, max]:
- altLimit: Array in format [priority, min, max]:
- dirLimit: Array in format [priority, min, max, target]:
- Return Value:
- Array - current value of HUDMovementLevels
Examples
- Example 1:
[[0,0,0], [1, 0, 50], [0,0,0]] call BIS_fnc_HUDLimits; // limits altitude on HUD to 50m max
- Example 2:
[[0,0,0], [0, 0, 0], [1,330,30, myTarget]] call BIS_fnc_HUDLimits; // limits orientation towards myTarget by ±30°
Additional Information
- See also:
- HUDMovementLevelssetHUDMovementLevels
Notes
-
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