surfaceNormal: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "{{uc:{{PAGENAME}}}} " to "")
m (Text replacement - " +" to " ")
Line 21: Line 21:
|seealso= [[setVectorUp]], [[surfaceIsWater]], [[surfaceType]]
|seealso= [[setVectorUp]], [[surfaceIsWater]], [[surfaceType]]
}}
}}


{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Arma 2: Operation Arrowhead: New Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Arma 2: Operation Arrowhead: New Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 09:28, 11 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Positions

Syntax

Syntax:
Syntax needed
Parameters:
position: Array - format Position2D or Position3D in which case Z will be ignored
Return Value:
Return value needed

Examples

Example 1:
_normal = surfaceNormal [300, 500];
Example 2:
_normal = surfaceNormal position player;

Additional Information

See also:
setVectorUpsurfaceIsWatersurfaceType

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note