setVehicleCargo: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - "<dl class="command_description"> <dt></dt>" to "<dl class="command_description"> <dt></dt>") |
||
Line 38: | Line 38: | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<dt></dt> | <dt></dt> | ||
<dd class="notedate">Posted on July 4, 2016 - 18:46 (UTC)</dd> | <dd class="notedate">Posted on July 4, 2016 - 18:46 (UTC)</dd> |
Revision as of 13:37, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Vehicle in Vehicle Transport
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vehicle: Object - vehicle carrying cargo
- cargo: Object - cargo to put in vehicle
- Return Value:
- Boolean - whether the vehicle was able to be loaded
Examples
- Example 1:
- Blackfish with no vehicle cargo loaded
_success = blackfish setVehicleCargo offroad; //true
- Example 2:
- Blackfish with full cargo already loaded
_success = blackfish setVehicleCargo offroad; //false
- Example 3:
- Unload specific loaded vehicle
_success = objNull setVehicleCargo offroad;
- Example 4:
- Unload all vehicles
_success = blackfish setVehicleCargo objNull;
Additional Information
- See also:
- Vehicle in Vehicle Transport canVehicleCargo enableVehicleCargo getVehicleCargo isVehicleCargo vehicleCargoEnabled
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on July 4, 2016 - 18:46 (UTC)
- ImperialAlex
- From biforums: "objnull setVehicleCargo cargo vehicle - will unload specific loaded vehicle" and "transporting vehicle setVehicleCargo objnul - unload all vehicles"