deleteMarkerLocal: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * \|p1=" to " |s1= $1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - " |= Example " to " ") |
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| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>'''deleteMarkerLocal''' "Marker1"</code> | |x1= <code>'''deleteMarkerLocal''' "Marker1"</code> | ||
|seealso= [[createMarkerLocal]], [[deleteMarker]] | |seealso= [[createMarkerLocal]], [[deleteMarker]] | ||
}} | }} |
Revision as of 00:11, 13 June 2021
Description
- Description:
- Description needed
- Groups:
- Markers
Syntax
- Syntax:
- deleteMarkerLocal markerName
- Parameters:
- markerName: String
- Return Value:
- Return value needed
Examples
- Example 1:
deleteMarkerLocal "Marker1"
Additional Information
- See also:
- createMarkerLocaldeleteMarker
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 7 January, 2012
- HomerJohnston
- Unproven: I believe that if you use this command on a globally-created marker, and subsequently another machine executes a global command on the same marker (e.g. setMarkerPos), then the marker will be re-created on the machine it was previously deleted on. Can result in confusing marker behaviour.
Categories:
- Stubs
- Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Markers
- Scripting Commands: Local Effect
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands