BIS fnc boundingCircle: Difference between revisions
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|descr= Returns size of bounding circle (calculated from X and Y coordinates). This is actually the 2D horizontal diagonal length of the [[boundingBox]]. | |descr= Returns size of bounding circle (calculated from X and Y coordinates). This is actually the 2D horizontal diagonal length of the [[boundingBox]]. | ||
|s1= | |s1= object call [[BIS_fnc_boundingCircle]] | ||
|p1= object: [[Object]] | |p1= object: [[Object]] |
Revision as of 15:31, 19 June 2021
Description
- Description:
- Returns size of bounding circle (calculated from X and Y coordinates). This is actually the 2D horizontal diagonal length of the boundingBox.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- object call BIS_fnc_boundingCircle
- Parameters:
- object: Object
- Return Value:
- Number
Examples
- Example 1:
vehicle player call BIS_fnc_boundingCircle;
Additional Information
- See also:
- boundingBoxboundingBoxReal
Notes
-
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