playableSlotsNumber: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
Line 8: Line 8:
|descr= Returns the number of available slots in mission per [[Side|side]] (both empty and taken). <br>In singleplayer mission, it returns number of playable units per side.
|descr= Returns the number of available slots in mission per [[Side|side]] (both empty and taken). <br>In singleplayer mission, it returns number of playable units per side.


|s1= '''playableSlotsNumber''' side
|s1= '''playableSlotsNumber''' side


|p1= side: [[Side]]
|p1= side: [[Side]]

Revision as of 22:20, 19 June 2021

Hover & click on the images for description

Description

Description:
Returns the number of available slots in mission per side (both empty and taken).
In singleplayer mission, it returns number of playable units per side.
Groups:
Multiplayer

Syntax

Syntax:
playableSlotsNumber side
Parameters:
side: Side
Return Value:
Number

Examples

Example 1:
_maxBluforPlayers = playableSlotsNumber blufor;

Additional Information

See also:
playersNumberplayableUnitsswitchableUnits

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note