setSpeedMode: Difference between revisions
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* '''"FULL"''' (do not wait for any other units in formation) | * '''"FULL"''' (do not wait for any other units in formation) | ||
|s1= groupName | |s1= groupName [[setSpeedMode]] mode | ||
|p1= groupName: [[Object]] or [[Group]] | |p1= groupName: [[Object]] or [[Group]] |
Revision as of 18:10, 20 June 2021
Description
- Description:
- Sets group speed mode. If unit is passed as param, unit's group is used. Mode may be one of:
- "UNCHANGED" (unchanged)
- "LIMITED" (half speed)
- "NORMAL" (full speed, maintain formation)
- "FULL" (do not wait for any other units in formation)
- Groups:
- Groups
Syntax
- Syntax:
- groupName setSpeedMode mode
- Parameters:
- groupName: Object or Group
- mode: String
- Return Value:
- Nothing
Examples
- Example 1:
_groupOne setSpeedMode "LIMITED";
Additional Information
- See also:
- speedMode
Notes
-
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Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Groups
- Scripting Commands: Global Effect