BIS fnc invSlots: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "\|+$" to "") | Lou Montana (talk | contribs)  m (Text replacement - " |r1=[[" to " |r1= [[") | ||
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| |p1=object: [[Object]] | |p1=object: [[Object]] | ||
| |r1=[[Array]] - Array with total available slots of all types that are given by config | |r1= [[Array]] - Array with total available slots of all types that are given by config | ||
| |x1= <code>[ [[player]] ] [[call]] [[BIS_fnc_invSlots]];//Returns [1,1,1,8,12,1,0,12] for "B_T_Recon_TL_F" class. Means: 1 x WeaponSlotPrimary, 1 x WeaponSlotHangun, ... , 12 x WeaponSlotInventory</code> | |x1= <code>[ [[player]] ] [[call]] [[BIS_fnc_invSlots]];//Returns [1,1,1,8,12,1,0,12] for "B_T_Recon_TL_F" class. Means: 1 x WeaponSlotPrimary, 1 x WeaponSlotHangun, ... , 12 x WeaponSlotInventory</code> | ||
Revision as of 22:28, 7 August 2021
Description
- Description:
- Returns config inventory slots of given unit (total numbers of available slots in array).
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- [object] call BIS_fnc_invSlots
- Parameters:
- object: Object
- Return Value:
- Array - Array with total available slots of all types that are given by config
Examples
- Example 1:
- [ player ] call BIS_fnc_invSlots;//Returns [1,1,1,8,12,1,0,12] for "B_T_Recon_TL_F" class. Means: 1 x WeaponSlotPrimary, 1 x WeaponSlotHangun, ... , 12 x WeaponSlotInventory
Additional Information
- See also:
- BIS_fnc_invRemoveBIS_fnc_invCodeToArrayBIS_fnc_invStringBIS_fnc_invSlotsEmptyBIS_fnc_invSlotTypeBIS_fnc_invAdd
Notes
- 
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