cutRsc: Difference between revisions
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|descr= Display a resource defined in RscTitles of the mission's [[Description.ext]], the campaign's description.ext or the global config. | |descr= Display a resource defined in RscTitles of the mission's [[Description.ext]], the campaign's description.ext or the global config. | ||
{{Feature|arma3|For greater efficiency and ease of modability, it is recommended to use named layers available with | {{Feature|arma3|For greater efficiency and ease of modability, it is recommended to use named layers available with [[String]] and {{HashLink|#Syntax 2}}.}} | ||
{{Feature|Important|To avoid conflicts with existing layers it is recommended to register a layer with | {{Feature|Important|To avoid conflicts with existing layers it is recommended to register a layer with [[BIS_fnc_rscLayer]] and to start the name with a TAG: | ||
<code>("TAG_myLayer" [[call]] [[BIS_fnc_rscLayer]]) [[cutRsc]] ["myRsc","PLAIN"];<nowiki> | |||
</nowiki>"TAG_myLayer" [[cutRsc]] ["myRsc","PLAIN"];</code>}} | |||
|s1= [[cutRsc]] | |s1= [[cutRsc]] [class, effect, speed, showInMap] | ||
|p1= | |p1= class: [[String]] - the class name of the resource. ("Default" will remove the current resource.) | ||
|p2= | |p2= effect: [[String]] - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values. | ||
|p3= | |p3= speed: [[Number]] - (Optional, default -1) time in seconds to fade in resource. | ||
|p4= | |p4= showInMap: [[Boolean]] - (Optional, default [[true]]) [[false]] to hide the text when the map is opened. | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|s2= layer [[cutRsc]] | |s2= layer [[cutRsc]] [class, effect, speed, showInMap] | ||
|p21= layer: [[Number]] or [[String]] | |p21= layer: [[Number]] or [[String]] | ||
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* [[String]] - layer name on which the effect is shown. Layer names are '''CaSe SeNsItIvE'''. | * [[String]] - layer name on which the effect is shown. Layer names are '''CaSe SeNsItIvE'''. | ||
|p22 | |p22= class: [[String]] - the class name of the resource. ("Default" will remove the current resource.) | ||
| | |p23= effect: [[String]] - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values. | ||
| | |p24= speed: [[Number]] - (Optional, default -1) Time in seconds to fade in resource. | ||
| | |p25= showInMap: [[Boolean]] - (Optional, default [[true]]) [[false]] to hide the text when the map is opened. | ||
|r2= [[Nothing]] | |r2= [[Nothing]] | ||
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}} | }} | ||
{{Note | |||
|user= Dr_Eyeball | |||
|timestamp= 20080630084400 | |||
|text= Using [[cutRsc]] (instead of [[titleRsc]]) for a HUD has the benefits of: | |||
* having the HUD automatically hide itself when you access the map and redisplay itself after closing the map. | |||
* using the 'Direct communication' chat channel messages will not interfere with the HUD by hiding it. | |||
}} | |||
{{Note | |||
|user= Killzone_Kid | |||
|timestamp= 20131017163000 | |||
|text= Regarding removing current resource with [[cutRsc]] ["Default", "PLAIN"]. If it does't work and it gives you error message that "Default" is not found, add it by yourself to RscTitles in [[Description.ext|description.ext]] so it looks like this: | |||
Regarding removing current resource with [[cutRsc]] ["Default", "PLAIN"]. If it does't work and it gives you error message that "Default" is not found, add it by yourself to RscTitles in [[Description.ext|description.ext]] so it looks like this: | |||
<syntaxhighlight lang="cpp"> | <syntaxhighlight lang="cpp"> | ||
class RscTitles | class RscTitles | ||
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Alternatively, you can use cutText, yes [[cutText]] command to cancel your resources. As Karel Moricky explains: "All 'cut' commands are in the same layer, the same as all 'title' commands are in another one." So to remove cutRsc resource execute cutText on the same layer: | Alternatively, you can use cutText, yes [[cutText]] command to cancel your resources. As Karel Moricky explains: "All 'cut' commands are in the same layer, the same as all 'title' commands are in another one." So to remove cutRsc resource execute cutText on the same layer: | ||
<code>[[cutRsc]] ["myRsc", "PLAIN"]; {{cc|show}} | <code>[[cutRsc]] ["myRsc", "PLAIN"]; {{cc|show}} | ||
[[cutText]] ["", "PLAIN"]; {{cc|remove}}</code> | [[cutText]] ["", "PLAIN"]; {{cc|remove}}</code> | ||
<code>10 [[cutRsc]] ["myRsc", "PLAIN"]; {{cc|show}} | <code>10 [[cutRsc]] ["myRsc", "PLAIN"]; {{cc|show}} | ||
10 [[cutText]] ["", "PLAIN"]; {{cc|remove}}</code> | 10 [[cutText]] ["", "PLAIN"]; {{cc|remove}}</code> | ||
Also if you use layers would be a good idea to register them with [[BIS_fnc_rscLayer]] to avoid possible clashes with other layers: | Also if you use layers would be a good idea to register them with [[BIS_fnc_rscLayer]] to avoid possible clashes with other layers: | ||
<code>("myLayerName" [[call]] [[BIS_fnc_rscLayer]]) [[cutRsc]] ["myRsc","PLAIN"]; {{cc|show}} | <code>("myLayerName" [[call]] [[BIS_fnc_rscLayer]]) [[cutRsc]] ["myRsc","PLAIN"]; {{cc|show}} | ||
("myLayerName" [[call]] [[BIS_fnc_rscLayer]]) [[cutText]] ["","PLAIN"]; {{cc|remove}}</code> | ("myLayerName" [[call]] [[BIS_fnc_rscLayer]]) [[cutText]] ["","PLAIN"]; {{cc|remove}}</code> | ||
You can also immediately remove resource with [[cutFadeOut]] command:<code>123 [[cutFadeOut]] 0;</code> | You can also immediately remove resource with [[cutFadeOut]] command:<code>123 [[cutFadeOut]] 0;</code> | ||
}} | |||
Revision as of 18:18, 25 November 2021
Description
- Description:
- Display a resource defined in RscTitles of the mission's Description.ext, the campaign's description.ext or the global config.
- Groups:
- GUI Control
Syntax
- Syntax:
- cutRsc [class, effect, speed, showInMap]
- Parameters:
- class: String - the class name of the resource. ("Default" will remove the current resource.)
- effect: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed: Number - (Optional, default -1) time in seconds to fade in resource.
- showInMap: Boolean - (Optional, default true) false to hide the text when the map is opened.
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- layer cutRsc [class, effect, speed, showInMap]
- Parameters:
- layer: Number or String
- class: String - the class name of the resource. ("Default" will remove the current resource.)
- effect: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed: Number - (Optional, default -1) Time in seconds to fade in resource.
- showInMap: Boolean - (Optional, default true) false to hide the text when the map is opened.
- Return Value:
- Nothing
Examples
- Example 1:
cutRsc ["binocular", "PLAIN"]; cutRsc ["binocular", "PLAIN", 2]; cutRsc ["binocular", "PLAIN", 2, false];
- Example 2:
2 cutRsc ["binocular", "PLAIN", 2];
- Example 3:
_layer = "layer1" cutRsc ["binocular", "PLAIN", 2];
- Example 4:
// Create IGUI display // Such display can be closed with closeDisplay command or by overwriting the same cut layer with another output. // Note that "Unload" EH for some reason does not work with such display. "someLayer" cutRsc ["RscTitleDisplayEmpty", "PLAIN"]; private _display = uiNamespace getVariable "RscTitleDisplayEmpty";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Jun 30, 2008 - 08:44 (UTC)
-
Using cutRsc (instead of titleRsc) for a HUD has the benefits of:
- having the HUD automatically hide itself when you access the map and redisplay itself after closing the map.
- using the 'Direct communication' chat channel messages will not interfere with the HUD by hiding it.
- Posted on Oct 17, 2013 - 16:30 (UTC)
-
Regarding removing current resource with cutRsc ["Default", "PLAIN"]. If it does't work and it gives you error message that "Default" is not found, add it by yourself to RscTitles in description.ext so it looks like this:
class RscTitles { class Default { idd = -1; fadein = 0; fadeout = 0; duration = 0; }; };
Alternatively, you can use cutText, yes cutText command to cancel your resources. As Karel Moricky explains: "All 'cut' commands are in the same layer, the same as all 'title' commands are in another one." So to remove cutRsc resource execute cutText on the same layer:
cutRsc ["myRsc", "PLAIN"]; // show cutText ["", "PLAIN"]; // remove
10 cutRsc ["myRsc", "PLAIN"]; // show 10 cutText ["", "PLAIN"]; // remove
Also if you use layers would be a good idea to register them with BIS_fnc_rscLayer to avoid possible clashes with other layers:
("myLayerName" call BIS_fnc_rscLayer) cutRsc ["myRsc","PLAIN"]; // show ("myLayerName" call BIS_fnc_rscLayer) cutText ["","PLAIN"]; // remove
You can also immediately remove resource with cutFadeOut command:
123 cutFadeOut 0;
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control
- Scripting Commands: Local Effect