doTarget: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " |r1=[[" to " |r1= [[")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
Line 40: Line 40:
|x1= <code>_ESoldier1 [[doTarget]] _WSoldier1;</code>
|x1= <code>_ESoldier1 [[doTarget]] _WSoldier1;</code>


|seealso= [[assignedTarget]], [[commandTarget]], [[doWatch]] [[doFire]]
|seealso= [[assignedTarget]] [[commandTarget]], [[doWatch]] [[doFire]]
}}
}}



Revision as of 15:36, 20 January 2022

Hover & click on the images for description

Description

Description:
Order the given unit(s) to target the given target (without radio messages).
Targeting can be stopped by _unit doWatch objNull; or_unit commandWatch objNull;
Groups:
Unit Control

Syntax

Syntax:
unit doTarget target
Parameters:
unit: Object or Array - a single unit or array of units
target: Object
Return Value:
Nothing

Examples

Example 1:
_ESoldier1 doTarget _WSoldier1;

Additional Information

See also:
assignedTarget commandTargetdoWatch doFire

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on March 28, 2017 - 08:18 (UTC)
Joris
Targeting may not work as expected when trying to target a unit on the same side (friendly).