enableCopilot: Difference between revisions

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|seealso= [[isCopilotEnabled]], [[currentPilot]]
|seealso= [[isCopilotEnabled]] [[currentPilot]]
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Revision as of 15:36, 20 January 2022

Hover & click on the images for description

Description

Description:
Enables copilot actions, toggles availability of the actions related to copilots, such as taking over controls, suspending controls, etc. This command triggers the "ControlsShifted" event handler.
Multiplayer:
Execute this command globally (e.g with remoteExec) to have it synced on all clients.
Groups:
Object Manipulation

Syntax

Syntax:
vehicle enableCopilot enable
Parameters:
vehicle: Object - vehicle on which to toggle copilot actions
enable: Boolean - enable or disable
Return Value:
Nothing

Examples

Example 1:
if (!isCopilotEnabled myHeli) then { myHeli enableCopilot true; };

Additional Information

See also:
isCopilotEnabled currentPilot

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note
Posted on February 17, 2014
Strangepete
Only enables the user actions, not who is in control - pilot can lock or unlock co-pilot controls in multiplayer while still true.