BIS fnc respawnManager: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) | Lou Montana (talk | contribs)  m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") | ||
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| Line 1: | Line 1: | ||
| {{ | {{RV|type=function | ||
| | arma2oa | |game1= arma2oa | ||
| |version1= 1.50 | |||
| |1.00 | |game2= tkoh | ||
| |version2= 1.00 | |||
| | | |game3= arma3 | ||
| |version3= 0.50 | |||
| | <pre> | |gr1= Respawn | ||
| |descr= <pre> | |||
| /******************************************************************************* | /******************************************************************************* | ||
| 	Version:	2.0 | 	Version:	2.0 | ||
| Line 18: | Line 23: | ||
| 				- RemoveCheckpoint			 | 				- RemoveCheckpoint			 | ||
| 			2) parameter for the function | 			2) parameter for the function | ||
| 			For more  | 			For more information see https://wiki.bistudio.com/index.php/RespawnManager | ||
| 	RETURNED VALUE: depends on the function called | 	RETURNED VALUE: depends on the function called | ||
| Line 30: | Line 35: | ||
| 			-add functionality for 3 parameters function call - DONE | 			-add functionality for 3 parameters function call - DONE | ||
| 			-vlastni lokalni checkpointy(markery) pro hratelne postavy(AddCheckpoint/RemoveCheckpoint) | 			-vlastni lokalni checkpointy(markery) pro hratelne postavy(AddCheckpoint/RemoveCheckpoint) | ||
| *******************************************************************************/ | *******************************************************************************/</pre> | ||
| </pre | |||
| |  | {{Wiki|placeholder}} | ||
| | | |s1= <!-- [] call [[BIS_fnc_respawnManager]] --> | ||
| | | |r1= | ||
| |x1= < | |x1= <!-- <sqf>[] call BIS_fnc_respawnManager;</sqf> --> | ||
| |seealso= | |||
| }} | }} | ||
Latest revision as of 13:09, 5 May 2022
Description
- Description:
- /******************************************************************************* Version: 2.0 Name: Respawn manager DESCRIPTION: All checkpoints must be markers with name prefix BIS_checkpointnr PARAMETERS: 1) function called - string, list of functions: - Init - Destroy - AddCheckpoint - RemoveCheckpoint 2) parameter for the function For more information see https://wiki.bistudio.com/index.php/RespawnManager RETURNED VALUE: depends on the function called TODO: -performance: add markers positions to the array instead of the testing their positions every loop in _CheckNearestCheckpoint function - DONE -pridat funkci GetActualCheckpoint(character) - DONE -osetrit pripad, kdy postava neexistuje (je prave v respawnu/zahynula) - NEPOTREBUJEME -typy markeru podle modu: normal/debug - DONE -optional parameter marker name - DONE -optional prefix marker name as a parameter to the Init procedure -add functionality for 3 parameters function call - DONE -vlastni lokalni checkpointy(markery) pro hratelne postavy(AddCheckpoint/RemoveCheckpoint) *******************************************************************************/ 
- Execution:
- call
- Groups:
- Respawn
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	

