diag exportTerrainSVG: Difference between revisions
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{{ | {{RV|type=command | ||
|game1= arma3 | |||
| | |branch= diag | ||
|2. | |version1= 2.02 | ||
|gr1= | |gr1= Diagnostic | ||
| | |descr= [[File: A3 diag exportTerrainSVG Example.jpg|thumb|400px|Highly detailed map of [[Stratis]]|right]] | ||
Like the old [[ | Like the old [[Arma 3: Cheats#TOPOGRAPHY|TOPOGRAPHY]] cheat code, exports terrain, but in modern SVG format instead of the proprietary EMF format. | ||
|s1= [[diag_exportTerrainSVG]] [filePath, drawLocationNames, drawGrid, drawCountlines, drawTreeObjects, drawMountainHeightpoints, simpleRoads] | |||
|p1= filePath: [[String]] - Path on disk. File name and extension have to be included | |||
|p1= filePath: [[String]] - Path on disk | |||
|p2= drawLocationNames: [[Boolean]] - Whether or not to draw location names | |p2= drawLocationNames: [[Boolean]] - Whether or not to draw location names | ||
| Line 27: | Line 26: | ||
|p6= drawMountainHeightpoints: [[Boolean]] - Whether or not to draw mountain height spots | |p6= drawMountainHeightpoints: [[Boolean]] - Whether or not to draw mountain height spots | ||
|p7= simpleRoads: [[Boolean]] - Simplify roads | |p7= simpleRoads: [[Boolean]] - Simplify roads. Draw roads as one long polyline instead of separate segments. Uses average road width as overall width | ||
| | |r1= [[Nothing]] | ||
| [ | |x1= <sqf>diag_exportTerrainSVG ["C:\Users\USERNAME\Desktop\Stratis_Map.svg", true, true, true, true, true, false]; // replace USERNAME with your username!</sqf> | ||
|seealso= [[Arma 3: Diagnostics Exe]] | |||
}} | }} | ||
Revision as of 13:43, 5 May 2022
Description
- Description:
- Like the old TOPOGRAPHY cheat code, exports terrain, but in modern SVG format instead of the proprietary EMF format.
Highly detailed map of Stratis - Groups:
- Diagnostic
Syntax
- Syntax:
- diag_exportTerrainSVG [filePath, drawLocationNames, drawGrid, drawCountlines, drawTreeObjects, drawMountainHeightpoints, simpleRoads]
- Parameters:
- filePath: String - Path on disk. File name and extension have to be included
- drawLocationNames: Boolean - Whether or not to draw location names
- drawGrid: Boolean - Whether or not to draw grid
- drawCountlines: Boolean - Whether or not to count lines
- drawTreeObjects: Boolean - Whether or not to draw trees
- drawMountainHeightpoints: Boolean - Whether or not to draw mountain height spots
- simpleRoads: Boolean - Simplify roads. Draw roads as one long polyline instead of separate segments. Uses average road width as overall width
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- Arma 3: Diagnostics Exe
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note