mapAnimDone: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>\[\[private\]\] _([a-zA-Z0-9_]+) = \[\[([a-zA-Z0-9]+)\]\];?<\/code>" to "<sqf>private _$1 = $2;</sqf>") |
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{{RV|type=command | |||
|game1= ofp | |||
|version1= 1.27 | |||
| | |game2= ofpe | ||
|version2= 1.00 | |||
|1. | |game3= arma1 | ||
|version3= 1.00 | |||
| | |game4= arma2 | ||
|version4= 1.00 | |||
| | |game5= arma2oa | ||
|version5= 1.50 | |||
| | |game6= tkoh | ||
|version6= 1.00 | |||
| | |game7= arma3 | ||
|version7= 0.50 | |||
|arg= local | |||
|eff= local | |||
|gr1= Map | |||
|descr= Check if map animation is finished. | |||
|s1= [[mapAnimDone]] | |||
|r1= [[Boolean]] | |||
|x1= <sqf>private _isDone = mapAnimDone;</sqf> | |||
|seealso= [[mapAnimAdd]] [[mapAnimClear]] [[mapAnimCommit]] [[ctrlMapAnimAdd]] [[ctrlMapAnimClear]] [[ctrlMapAnimCommit]] [[ctrlMapAnimDone]] | |||
}} | }} | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<dt class="note">[[User:Ceeeb|Ceeeb]]</dt> | |||
<dt class="note"> | |||
<dd class="note"> | <dd class="note"> | ||
In '''OFP v1.96''', the mapAnim series of commands, together with [[forceMap]] can only be used in the intro and mission, as it is not possible to access the map from the outro. ''(not checked, sourced from an old copy of the OFPEC comref)'' | In '''OFP v1.96''', the mapAnim series of commands, together with [[forceMap]] can only be used in the intro and mission, as it is not possible to access the map from the outro. ''(not checked, sourced from an old copy of the OFPEC comref)'' | ||
</dd> | </dd> | ||
</dl> | </dl> | ||
Latest revision as of 21:22, 7 May 2022
Description
- Description:
- Check if map animation is finished.
- Groups:
- Map
Syntax
- Syntax:
- mapAnimDone
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- mapAnimAdd mapAnimClear mapAnimCommit ctrlMapAnimAdd ctrlMapAnimClear ctrlMapAnimCommit ctrlMapAnimDone
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.27
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Map
- Scripting Commands: Local Effect