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{{RV|type=command
{{RV|type=command


| arma1
|game1= arma1
|version1= 1.00
 
|game2= arma2
|version2= 1.00
 
|game3= arma2oa
|version3= 1.50
 
|game4= tkoh
|version4= 1.00
 
|game5= arma3
|version5= 0.50


|gr1= Program Flow
|gr1= Program Flow


|1.00
|descr= Continue sequence of [[for]] construct. It sets the end value of the index variable.


| Continue sequence of [[for]] construct. It sets the end value of the index variable
|s1= forType [[to]] b
 
| forType [[to]] b


|p1= forType: [[For Type]]
|p1= forType: [[For Type]]
Line 15: Line 26:
|p2= b: [[Number]]
|p2= b: [[Number]]


| [[For Type]]
|r1= [[For Type]]
 
|x1= <code>[[for]] "_x" [[from]] 10 [[to]] 20 [[do]] {/* Do something*/}</code>


|seealso= [[Control Structures]], [[for]], [[from]], [[step]]
|x1= <sqf>
for "_i" from 10 to 20 do
{
hint str _i; // will hint from 10 to 20, spaced by 1 second
sleep 1;
};
</sqf>
 
|seealso= [[Control Structures]] [[for]] [[from]] [[step]]
}}
}}
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}

Latest revision as of 10:48, 12 May 2022

Hover & click on the images for description

Description

Description:
Continue sequence of for construct. It sets the end value of the index variable.
Groups:
Program Flow

Syntax

Syntax:
forType to b
Parameters:
forType: For Type
b: Number
Return Value:
For Type

Examples

Example 1:
for "_i" from 10 to 20 do { hint str _i; // will hint from 10 to 20, spaced by 1 second sleep 1; };

Additional Information

See also:
Control Structures for from step

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note