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[[Category:Scripting Commands]]
{{RV|type=command
[[Category:Scripting Commands OFP 1.97]]
[[Category:Scripting Commands OFP 1.46]]
[[Category:Scripting Commands ArmA]]


back to [[Scripting_Reference#C|COMREF]]
|game1= ofp
|version1= 1.00


<h2 style="color:#000066"> '''commandTarget ''position'''''</h2>
|game2= ofpe
|version2= 1.00


|game3= arma1
|version3= 1.00


'''Operand types:'''
|game4= arma2
|version4= 1.00


'''position:''' [[Object]]
|game5= arma2oa
|version5= 1.50


'''Type of returned value:'''
|game6= tkoh
|version6= 1.00


[[Nothing]]
|game7= arma3
|version7= 0.50


'''Description:'''
|gr1= Groups


Order unit to move to '''position''' and target given target (via radio).
|arg= local


|eff= global


'''Example:'''
|descr= Order the given unit(s) to target the given target (via the radio). Command given to the player, puts a red square with words Target and Distance on player's HUD at target location. If player in vehicle and has radar facilities, it also adds target marker to the radar.


soldierOne '''commandTarget''' [[player]]
|s1= unit [[commandTarget]] target
 
|p1= unit: [[Object]]
 
|p2= target: [[Object]] or [[Array]] of [[Object]]s
 
|r1= [[Nothing]]
 
|x1= <sqf>_ESoldier1 commandTarget _WSoldier1;</sqf>
 
|x2= <sqf>player commandTarget [ted, bill];</sqf>
 
|mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not target the target.
 
|seealso= [[assignedTarget]] [[doTarget]]
}}

Latest revision as of 10:21, 13 May 2022

Hover & click on the images for description

Description

Description:
Order the given unit(s) to target the given target (via the radio). Command given to the player, puts a red square with words Target and Distance on player's HUD at target location. If player in vehicle and has radar facilities, it also adds target marker to the radar.
Multiplayer:
This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not target the target.
Groups:
Groups

Syntax

Syntax:
unit commandTarget target
Parameters:
unit: Object
target: Object or Array of Objects
Return Value:
Nothing

Examples

Example 1:
_ESoldier1 commandTarget _WSoldier1;
Example 2:
player commandTarget [ted, bill];

Additional Information

See also:
assignedTarget doTarget

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note