addVest: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")  | 
				Lou Montana (talk | contribs)  m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")  | 
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|descr= Create a new vest and try to link it into vest slot.  | |descr= Create a new vest and try to link it into vest slot.  | ||
|s1=   | |s1= unit [[addVest]] type  | ||
|p1= unit: [[Object]]  | |p1= unit: [[Object]]  | ||
| Line 20: | Line 20: | ||
|r1= [[Nothing]]  | |r1= [[Nothing]]  | ||
|x1= <  | |x1= <sqf>player addVest "V_TacVest_blk_POLICE";</sqf>  | ||
|seealso= [[removeVest]]  | |seealso= [[removeVest]] [[vest]]  | ||
}}  | }}  | ||
Latest revision as of 10:21, 13 May 2022
Description
- Description:
 - Create a new vest and try to link it into vest slot.
 - Groups:
 - Unit Inventory
 
Syntax
Examples
- Example 1:
 
Additional Information
- See also:
 - removeVest vest
 
Notes
- 
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Only post proven facts here! Add Note