dialog: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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{{ | {{RV|type=command | ||
| | |game1= ofp | ||
|version1= 1.78 | |||
|1. | |game2= ofpe | ||
|version2= 1.00 | |||
| | |game3= arma1 | ||
|version3= 1.00 | |||
| | |game4= arma2 | ||
|version4= 1.00 | |||
| | |game5= arma2oa | ||
|version5= 1.50 | |||
| | |||
| | |game6= tkoh | ||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|gr1= GUI Control | |||
|descr= Tests whether any user dialog is open. | |||
|s1= [[dialog]] | |||
|r1= [[Boolean]] - [[true]] if a dialog is open, [[false]] if not | |||
< | |x1= <sqf>if (!dialog) then { createDialog "Dialog1"; };</sqf> | ||
[[ | |seealso= [[createDisplay]] [[createDialog]] [[closeDialog]] [[Arma: GUI Configuration]] | ||
[[ | }} | ||
[[ |
Latest revision as of 10:21, 13 May 2022
Description
- Description:
- Tests whether any user dialog is open.
- Groups:
- GUI Control
Syntax
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.78
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control