enableReload: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| arma1 \|1.00 \|([^g]|g[^a])" to "| arma1 |1.00 |game2= arma2 |version2= 1.00 |game3= arma2oa |version3= 1.50 |game4= tkoh |version4= 1.00 |game5= arma3 |version5= 0.50 |$1") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
||
(12 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=command | {{RV|type=command | ||
| arma1 | |game1= arma1 | ||
|1.00 | |version1= 1.00 | ||
|game2= arma2 | |game2= arma2 | ||
Line 18: | Line 18: | ||
|gr1= Weapons | |gr1= Weapons | ||
| Enable / disable reload when magazine is empty. | |descr= Enable / disable reload when magazine is empty. | ||
| object | |s1= object [[enableReload]] enable | ||
|p1= object: [[Object]] | |p1= object: [[Object]] | ||
Line 26: | Line 26: | ||
|p2= enable: [[Boolean]] | |p2= enable: [[Boolean]] | ||
|r1=[[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>_vehicle enableReload false;</sqf> | ||
|seealso= [[reloadEnabled]] | |seealso= [[reloadEnabled]] [[reload]] [[needReload]] | ||
}} | }} | ||
Latest revision as of 11:22, 13 May 2022
Description
- Description:
- Enable / disable reload when magazine is empty.
- Groups:
- Weapons
Syntax
- Syntax:
- object enableReload enable
- Parameters:
- object: Object
- enable: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- reloadEnabled reload needReload
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Weapons