isFlashlightOn: Difference between revisions

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|game1= arma3
|game1= arma3
|version1= 0.50
|version1= 0.50


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|descr= Returns true if there is a linked and enabled flashlight on a given weapon.
|descr= Returns true if there is a linked and enabled flashlight on a given weapon.


|s1= unit '''isFlashlightOn''' weapon
|s1= unit [[isFlashlightOn]]  weapon


|p1= unit: [[Object]]
|p1= unit: [[Object]]
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|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>[[player]] [[isFlashlightOn]] ([[currentWeapon]] [[player]]);</code>
|x1= <sqf>player isFlashlightOn (currentWeapon player);</sqf>


|seealso= [[enableGunLights]]
|seealso= [[enableGunLights]]
}}
}}

Latest revision as of 10:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns true if there is a linked and enabled flashlight on a given weapon.
Groups:
Object ManipulationWeapons

Syntax

Syntax:
unit isFlashlightOn weapon
Parameters:
unit: Object
weapon: String
Return Value:
Boolean

Examples

Example 1:
player isFlashlightOn (currentWeapon player);

Additional Information

See also:
enableGunLights

Notes

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