isUAVConnected: Difference between revisions

From Bohemia Interactive Community
m (Text replacement - "\{\{RV\|type=command \| arma3 \| *([0-9]\.[0-9]{2}) * \|gr1=(.*) \|(.*) \|(.*) \|p1=(.*) \|(.*) \|x1=(.*) \|seealso=(.*) \}\} " to "{{RV|type=command |game1= arma3 |version1= $1 |gr1=$2 |descr=$3 |s1=$4 |p1=$5 |r1=$6...)
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>_isConnected = [[isUAVConnected]] [[cursorTarget]];</code>
|x1= <sqf>_isConnected = isUAVConnected cursorTarget;</sqf>


|seealso= [[showUAVFeed]], [[shownUAVFeed]], [[allUnitsUAV]], [[getConnectedUAV]], [[UAVControl]], [[connectTerminalToUAV]]
|seealso= [[showUAVFeed]] [[shownUAVFeed]] [[allUnitsUAV]] [[getConnectedUAV]] [[UAVControl]] [[connectTerminalToUAV]]
}}
}}
{{GameCategory|arma3|Scripting Commands}}

Revision as of 10:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns true if UAV is connected to some terminal.
Groups:
Remote Control

Syntax

Syntax:
isUAVConnected uav
Parameters:
uav: Object
Return Value:
Boolean

Examples

Example 1:
_isConnected = isUAVConnected cursorTarget;

Additional Information

See also:
showUAVFeed shownUAVFeed allUnitsUAV getConnectedUAV UAVControl connectTerminalToUAV

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
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