getPersonUsedDLCs: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|r1= [[Array]] of [[Number|Numbers]] | |r1= [[Array]] of [[Number|Numbers]] | ||
|x1= < | |x1= <sqf>_objects = getPersonUsedDLCs player;</sqf> | ||
|seealso= [[getDLCs]] [[getObjectDLC]] [[getMissionDLCs]] [[getDLCAssetsUsageByName]] [[getDLCAssetsUsage]] [[getAssetDLCInfo]] | |seealso= [[getDLCs]] [[getObjectDLC]] [[getMissionDLCs]] [[getDLCAssetsUsageByName]] [[getDLCAssetsUsage]] [[getAssetDLCInfo]] |
Revision as of 10:23, 13 May 2022
Description
- Description:
- Returns a list of all DLCs objects the unit is currently using. For example if a unit is inside a vehicle from DLC, it will return the code of that DLC.
- Problems:
- Groups:
- Broken CommandsDLC
Syntax
- Syntax:
- getPersonUsedDLCs unit
- Parameters:
- unit: Object
- Return Value:
- Array of Numbers
Examples
- Example 1:
Additional Information
- See also:
- getDLCs getObjectDLC getMissionDLCs getDLCAssetsUsageByName getDLCAssetsUsage getAssetDLCInfo
Notes
-
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