setBatteryChargeRTD: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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* 1: fully charged | * 1: fully charged | ||
|s1= helicopterRTD | |s1= helicopterRTD [[setBatteryChargeRTD]] charge | ||
|p1= helicopterRTD: [[ObjectRTD]] - helicopter | |p1= helicopterRTD: [[ObjectRTD]] - helicopter | ||
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>vehicle player setBatteryChargeRTD 0.5;</sqf> | ||
|seealso= [[batteryChargeRTD]] | |seealso= [[batteryChargeRTD]] [[setBatteryRTD]] | ||
}} | }} |
Latest revision as of 10:24, 13 May 2022
Description
- Description:
- Set the actual battery charge of a helicopter.
- 0: no charge
- 1: fully charged
- Groups:
- RTD
Syntax
- Syntax:
- helicopterRTD setBatteryChargeRTD charge
- Parameters:
- helicopterRTD: ObjectRTD - helicopter
- charge: Number - battery charge level
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- batteryChargeRTD setBatteryRTD
Notes
-
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